Supanat Ubonpun
Mid-Level Unity Game Developer | 4+ Years Experience | Technical & Project Coordination | Bangkok
เกี่ยวกับ
I’m a Mid-Level Unity Game Developer with 4+ years of professional experience in software and game development, with a strong focus on Unity and C#. My experience spans game development, interactive applications, AR/VR, and WebGL, allowing me to work across different technical requirements and platforms. Beyond implementation, I have experience investigating technical problems, evaluating solutions, working with existing codebases, and coordinating with designers, developers, product owners, and external stakeholders. I’m particularly strong at understanding problems from both technical and project perspectives and turning requirements into practical solutions. I’m looking to continue my career in game development, with a long-term direction toward becoming a stronger technical contributor and eventually taking on greater technical ownership. I’m especially interested in challenging engineering problems involving game systems, architecture, performance, networking, and tools.
ประสบการณ์ทำงาน
- Contract Software DeveloperKlong Technology2021-02 — 2021-07
Developed the Hino Driver mobile application using React Native, primarily responsible for the driver scheduling module, development, and marketing teams. Created automated end-to-end tests using Cypress and reported test results and issues to the QA team.
- Contract Project CoordinatorKlong Technology2021-06 — 2021-12
Coordinated project timelines and delivery schedules. Coordinated cross-functional communication between UX/UI, development, and marketing teams. Coordinated project status updates and stakeholder communications.
- Freelance Unity DeveloperMagic Box Solutions2022-06 — 2022-09
Developed 2D casual puzzle games for mobile and PC using Unity WebGL. Integrated backend APIs to synchronize and manage gameplay data. Optimized game performance for low-spec devices.
- Game DeveloperPi R Square2023-01 — 2023-07
Responsibility in all features and mechanics in game project which have 3-month time frame. Collaborated with the Product Owner, Designer and Senior developer to deliver the project within tight deadline. Implement gameplay features using UniRx and UniTask within an existing codebase and adapted to the project's architecture.
การศึกษา
- Rangsit UniversityB.Sc. · Computer Game and Esport2019-01 — 2022-01
ทักษะ
ความสนใจในโอกาสงาน
- เปิดรับตำแหน่ง
- Game Developer, Game Programmer, Unity Developer